Torment: Tides of Numenera is a profound experience for me, and I wanna tell you why.
I'm going to, and it won't take long, but I wanna say something else first.
Not everyone needs to like the same things that you do, or that I do. In fact, that kind of diversity can make latent experiences seem fresh. I didn't come into cRPGs until waaaay late in the game, and now I love them, and I have a huge library from which to choose. Tastes also inform a lot about a person's perspective, which I find interesting, as well.
Also, beware something that only you love becoming popular. No, your original experience aren't at all tainted, but there's a framework in place that says if 'game x' or 'band x' or whatever becomes popular, then its next effort needs to try and appeal to an even bigger audience, and that's where it all falls apart. By trying to appeal to everyone, you end up being loved by no one. You might sell well, but there's not gonna be that person that really latches onto something you've put out there, really relates to it, and then carries it with them their whole life. Look at what EA has done to Dragon Age. DAO and DA2 were intimate experiences with personal stories and great pacing. DAI was ... not. Look at what happened to Star Trek. It went from a thoughtful, pondering franchise to a generic action movie trilogy. Yuck. There's no soul in any of it, and people figure that out after a while.
And don't get me wrong. I fucking hate 'indie fans.' The people that make it their goal in life to only listen to the bands you've never heard of, to swoon over yet another cheap-looking 2D platformer, or to only celebrate films with budgets less than the average income in small town Missouri. There are great big-budget mainstream experiences to be had, just as there are great low-budget experiences to be had.
Along those lines, I've really been enjoying Horizon Zero Dawn, still wish so much that it was on PC, but I adore it nonetheless, and I have many praises for it.
But, Torment ... goddam ... this thing reaches right into my soul and just masturbates it. It's a profound experience, and every time I wanted to try something I thought might break most games, or just wouldn't be an option, I could do here. I'm trying to talk around this, without giving away spoilers.
On a superficial level, it looks like Pillars of Eternity. It's the same engine, actually. This has a totally different color palette, plays very differently (Pillars is real-time, this is turn-based), and most of the mechanics are totally different. Perspective-wise, though, it's highly similar.
And it's really detail-oriented. This is not at all a game that caters to the ADD crowd (I have ADHD, by the way), which I appreciate. It challenges you to pay fucking attention, it has a ton of text, it has a lot of strategy, and it treats you like an adult. If you don't want to ever fight, you don't have to. If your skills are allocated properly, you can never fight. I've had a small amount of combat, by choice, but for the most part, I've been bullshitting my way out of conflicts. It's awesome.
The combat itself is great, but I'm trying to accomplish a specific goal in this playthrough, which I'll talk about in a separate post some other time.
The companions are rich, too. So are the conversations. The writing is great. Oh, and the lore. By the Maker, the lore is amazing, and sooo deep. I've been reading through the novellas, hitting the wiki, pulling out the map, and I still can't get enough. Also, if you're interested, it's based on the Numenera tabletop RPG.
So, seriously, check it out. Give it a shot. I've seen very little coverage on it relative to Horizon, which is absolutely deserving of adulation, but I really think people might enjoy Torment, if they try it. If you're not into cRPGs, it'll be an adjustment, but it'll be a worthwhile one.
Anyway, I'm gonna go play some more.
The Road to Andromeda
Starting tomorrow night, I'm finishing the fight, and starting the end of Mass Effect 3. Come hang out, shoot the breeze, and help me wrap this up. I'll be on Twitch at 2000central/2100eastern. The previous episodes are in a playlist here, and these will be added after.
So, any thoughts on Torment? Lemme know!
-Blaine
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