20170221

MMOs and Time and Dollars and How Much Can I Really Enjoy Four of Them?

I love MMORPGs. I love the 'instant play' aspect, and I love getting to live inside their worlds. I love the community (usually.) Modern MMORPGs very much cater to the love of story that I have, plus they heavily feature math, which makes me swoon.

The problem is that there are too many that I like. I go through this every year or two, when I need to pare down, especially relative to the lack of free time that I have, and the fact that I mostly play gargantuan single-player RPGs.

So, here's what I have in rotation at the moment.

Star Wars: The Old Republic
This is my champion. Of any game I've ever played, I've put more hours into SWTOR than any other. I was in the beta, and fell in love HARD. I still play this pretty regularly. I adore this game. I've put over 1000 hours into it, and there's still a ton of content I've never played. This one stays, no matter what.



Yeah, I know, this game became fashionable to hate or loathe or whatever weird emotional assignment you tied to it, but it really is delightful, especially if you're a fan of the now-deleted Expanded Universe, specifically the KotOR stuff. This is a natural extension of it.

The free-to-play option is a good demo, but I'm a subscriber, and I feel just fine about that. The Knights of the Fallen Empire and Knights of the Eternal Throne mini-expansions were great. What this game needs is a proper expansion.

The Elder Scrolls Online
I had a bumpy ride with this one early on. Like SWTOR, I was in the beta for a long time, and it was decent, and then once the game launched, I decided to unsub for a time while they worked out some issues. At no point was it bad, but it had some problems that I wanted worked out before I came back. Eventually, I did, and really enjoyed it. I don't sub anymore, because it went buy-to-play, but I buy each of the DLC, and I've prepurchased the Morrowind expansion, which looks AMAAAZING.



What's interesting about this and SWTOR is that I approach each as a living single-player game. I'll group when I need to, and I belong to fairly active guilds, but I don't raid a lot. I do enjoy it when I do, but I'm fairly introverted, and MMOs are an OK way for me to brush up against being social.

I actually got my oldest son pulled in, and he's playing now. Once he's leveled, maybe we'll hit Cyrodiil together.

Guild Wars 2
This is another game in which I've been since the beta. I actually had some IRL friends playing with me for a while, but they've dropped out over the years, and I'm now the last man standing.

I finished the main campaign a while ago, and have been pushing through the Living World content, though I've hit a bugged dungeon, and have been waiting for it to be fixed so that I can continue. It is very frustrating, especially since I've enjoyed the game so much.

Guild Wars 2 is also the most fun 'just sit down and start playing' game that I play. It's just silky smooth.



The world is a hell of a lot of fun, too. Not only the lore, but the reactive elements, which, in my opinion, makes it the ultimate theme park MMO.

The lack of a subscription helps the enjoyment, too. I think the base game is F2P now, too.

Final Fantasy XIV
This is the tough one for me. I pay a sub for it, I used to really love Final Fantasy, I adore the combat and the mechanics of this game, as well as the structure of the world, but it has a few things that really bug me.

I play games that lack voice acting all the time, but FFXIV's flapping lips really bother me. I'd rather that there wasn't any camera work or anything, and that it just had textboxes over static images, or even handled it like the old SNES Final Fantasy games. The flapping lips just bother me.

This is a game that I really need to get more into. The above games were all 'my main game' for some period of time, which allowed me to really propel myself into the game. I've never done that with Final Fantasy XIV. I was even a launch day player, and got to enjoy the debacle of the original version of the game.



I've got Stormblood prepurchased, I've paid my sub through August, so I am going to try and really take the plunge.

Star Trek Online
I played the shit outta this when it first came out. I am absolutely nuts about Star Trek (and Star Wars), and this was my only connection to the franchise for a period of time. The Abrams fan fiction films were fun, brainless action movies, and we'll see if Discovery ever amounts to anything in spite of CBS. This is all I had for a while, and it was really enjoyable. The ship-to-ship combat is great, the ground combat has improved, but is still basically crap, but the game is a fun dip in the Star Trek universe.



I haven't been a subscriber in years, and I really barely play anymore, but I want to play more.

In Conclusion
So, that's five MMOs, plus my constant itch to fire up The Secret World again. I just checked, and holy shit, that's an expensive game to jump into right now and buy the full game.

It's too many, flat out, and I could use some help paring it down. I'd love your opinions. SWTOR and ESO are definitely sticking around.

On the flipside, I could also dial back the single player games that I play, to make more time for the MMOs. I dunno. Having too many quality games to play is a good problem to have, and a very, very first world problem. Still, it can be a fun discussion, and I'd appreciate any input ya'll have.

BTW, one week 'til Torment/Horizon Day!!!

Hit me!

-Blaine

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